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  • #1 by clothcap on 29 Oct 2009
  • could anyone help me add a trigger to this plan
    so that if the plan go's to level 4 it stops and reverts should a winner come in before it has recovered

    I've been testing the plan to good effect with greening  except that if a sequence of losers takes it to level 4 it stays there and gets caught just before it has recovered all loses sometimes getting stuck  at that level

    what i would like to do is just accept that it has not recovered all and start again from level 1



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