could anyone help me add a trigger to this plan
so that if the plan go's to level 4 it stops and reverts should a winner come in before it has recovered
I've been testing the plan to good effect with greening except that if a sequence of losers takes it to level 4 it stays there and gets caught just before it has recovered all loses sometimes getting stuck at that level
what i would like to do is just accept that it has not recovered all and start again from level 1