Please see the list of changes below.
AUS Endpoint RetirementWe have removed everything that was implying there is a difference between your Main and AUS wallets or that tried to differentiate between UK and AUS exchange servers.
You will notice that there are no UK and AUS available funds displayed separately, nor are there settings for updating them at different frequencies.
Please not that since the changes in the API will totally cancel the previous AUS architecture when it comes to AUS markets and bets, we did not have an opportunity to thoroughly test the new changes (there was no dedicated playgrounds for developers to test their code, just a few test markets).
So please bear with us and give us a chance to fix everything ASAP by letting us know if you spotted something wrong in the way MF Pro behaves in AUS markets. Please post in this topic.
Improvements1. We resumed access to MF Pro for
Romanian residents. Now all you need to do is to tick "I am a resident of Romania" during log-in. (See attached picture)
2. In Engineer Mode you can now see the exact
net amount you will win or lose if you trade out on all open positions in that market right away. This is basically the sum of each selection's net P/L that will be generated from a green-up or a red-up (equal loss distribution).
3. There is a new setting in "General Options" :
Show hints with fractional odds. It displays fractional odds in a tooltip when you move your mouse over any betting button in any market view mode. (See attached picture.)
4. We have slightly improved the
speed of searching for markets with Market Locator.
5. We have added a new trigger condition:
Market's Minutes Since Last Goal It tracks the time that has passed since the last goal or point was scored (provided that you have turned on the downloading of scores). If no goals have been scored, this check the time that has passed since the start of market refresh.
Also, there is a new market variable
last_goal_time that reflects this condition. It contains the date and time (in MF Pro date/time format) of the last goal or 0 if no goals were scored. You can now get the number of minutes that have passed since the last goal using this formula:
(now_time - last_goal_time)/mf_minute or for seconds:
(now_time - last_goal_time)/mf_second6. In Time Machine we've
simplified the shopping cart window by removing the detailed lists of all markets in each meeting you are buying. The cart window is now much more compact. Besides, after you are redirected to a purchasing page on our website, the cart window will display a confirmation menu that will let you either confirm your purchase and clear the cart or let it know that the purchase has been cancelled.
7.
Match minute is now added to the log
when a goal is scored in Football.
Bugfixes1. If you added more than one market, and switched one of them to the Engineer Mode and another one - to any other mode, then the "Trade Out" and other Engineer Mode buttons would not disappear if you clicked on the market in, say, Brief mode. And clicking on those button would generate an error.
2. There were problems with protecting the same triggers two or more times in a row, whereby you would open a trigger file, perform the protection procedure, then close the protection window and reopen it, then try to protect the same triggers again - the resulting file would turn out to be empty. We fixed this issue.
3. "Going Behind" and "At the Post" race statuses were swapped around in the trigger condition "Market's Race Status".
4. In Time Machine if you were going to purchase lots of markets at once, say, over 20 horse races, the very last ones could be truncated due to the limitations in the URL length in a browser. We improved the method of sending that list of markets to our server, so now you can buy as many markets as you want in one go.
The new build is available from this link:
MarketFeeder Pro 8.3.0.1The old build is available here:
MarketFeeder Pro 8.2.2.1